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Refactored SBOM parsing and fixed license field regression
5.8M tokens vs typical 950.0K
Upgraded SBOM library dependency and fixed license field handling regression found by comprehensive tests.
Built a documentation archive from multiple sources
1.2M tokens vs typical 161.1K
Gathered records from multiple systems and organized them into a structured archive with complete metadata and timeline tracking.
Debugged meteo-brief
1.1M tokens vs typical 161.0K
26h 14m session running commands and testing. 20.4M tokens across 34 prompts using claude-opus-4-8[1m].
Debugged que-fer
20.5M tokens vs typical 161.0K
84h 42m session running commands and testing. 19.4M tokens across 23 prompts using claude-opus-4-8.
Marathon debugging on que-fer
1278 sessions tracked this week across all builders
103h 15m session running commands and testing. 16.1M tokens across 61 prompts using claude-opus-4-8.
Finalized the border system with warm defaults and 2/4/8 weights
Previous best: 11.4M · +10%
Unified border styling with a 2/4/8 weight scale and warm base, verified button changes, and finalized design documentation.
Wired beds for colonist sleep and fatigue satisfaction
16.7M tokens vs typical 3.7K
Colonists discover and use beds to satisfy sleep and fatigue needs.
Reworked button rest and hover states across the design ladder
3.4M tokens vs typical 536.7K
Reworked button rest/hover treatments and added new tint variants to the design system.
Verified CodeQL alerts as false positives
Confirmed three CodeQL alerts were false positives and resolved all GitHub review threads.
Refactored tab styling with content-width underlines
8827 sessions tracked this month across all builders
Migrated tabs to display content-width underlines with restored hover states and full test coverage.
Agent captured button CSS and mapped design tokens
8826 sessions tracked this month across all builders
Mapped design tokens to live values, documented button CSS variants, and built reference pages.
Exploratory pass on Colonists in dirigible2D
93.8K tokens vs typical 3.7K
A short, tool-heavy exploration session focused on Colonists in dirigible2D, with the evidence suggesting investigation rather than broad implementation work.